# # Makefile for the clawpack code: # # To make an executable, type: make xclaw # (from the application sub-directory) # # To make an executable that generates # output in HDF (version 4) format, type: make xclawhdf # (from the application sub-directory) # # To compile a single file.f type: make file.o # (from the application sub-directory) # # To compile the lib library files type: make lib # (from the claw/clawpack/3d/lib sub-directory) # # To combine all source files type: make program # (from the application sub-directory) # (sometimes easier to debug all in one) # FFLAGS = -O LFLAGS = $(FFLAGS) F77 = f77 -c LINK = f77 HDFLIBS = -L/usr/local/hdf/lib -lmfhdf -ldf -ljpeg -lz .f.o: ; $(F77) $(FFLAGS) $*.f -o $*.o OBJECTS = \ driver.o \ qinit.o \ ../rp/rpn3adv.o \ ../rp/rpt3adv.o \ ../rp/rptt3adv.o \ setaux.o LIBOBJECTS = \ $(CLAW)/clawpack/3d/lib/claw3ez.o \ $(CLAW)/clawpack/3d/lib/setprob.o \ $(CLAW)/clawpack/3d/lib/bc3.o \ $(CLAW)/clawpack/3d/lib/b4step3.o \ $(CLAW)/clawpack/3d/lib/chkmth.o \ $(CLAW)/clawpack/3d/lib/claw3.o \ $(CLAW)/clawpack/3d/lib/step3.o \ $(CLAW)/clawpack/3d/lib/step3ds.o \ $(CLAW)/clawpack/3d/lib/dimsp3.o \ $(CLAW)/clawpack/3d/lib/flux3.o \ $(CLAW)/clawpack/3d/lib/copyq3.o \ $(CLAW)/clawpack/3d/lib/limiter.o \ $(CLAW)/clawpack/3d/lib/philim.o \ $(CLAW)/clawpack/3d/lib/src3.o SOURCES = \ $(CLAW)/clawpack/3d/example2/driver.f \ $(CLAW)/clawpack/3d/example2/qinit.f \ $(CLAW)/clawpack/3d/example2/rpn3.f \ $(CLAW)/clawpack/3d/example2/rpt3.f \ $(CLAW)/clawpack/3d/example2/rptt3.f \ $(CLAW)/clawpack/3d/example2/setaux.f\ $(CLAW)/clawpack/3d/lib/claw3ez.f \ $(CLAW)/clawpack/3d/lib/setprob.f \ $(CLAW)/clawpack/3d/lib/bc3.f \ $(CLAW)/clawpack/3d/lib/b4step3.f \ $(CLAW)/clawpack/3d/lib/chkmth.f \ $(CLAW)/clawpack/3d/lib/claw3.f \ $(CLAW)/clawpack/3d/lib/step3.f \ $(CLAW)/clawpack/3d/lib/step3ds.f \ $(CLAW)/clawpack/3d/lib/dimsp3.f \ $(CLAW)/clawpack/3d/lib/flux3.f \ $(CLAW)/clawpack/3d/lib/copyq3.f \ $(CLAW)/clawpack/3d/lib/limiter.f \ $(CLAW)/clawpack/3d/lib/philim.f \ $(CLAW)/clawpack/3d/lib/src3.f HDFOBJECTS = $(CLAW)/clawpack/3d/lib/out3_hdf.o HDFSOURCES = $(CLAW)/clawpack/3d/lib/out3_hdf.f OUTOBJECTS = $(CLAW)/clawpack/3d/lib/out3.o \ $(CLAW)/clawpack/3d/lib/restart3.o OUTSOURCES = $(CLAW)/clawpack/3d/lib/out3.f \ $(CLAW)/clawpack/3d/lib/restart3.f HDFOBJECTS = $(CLAW)/clawpack/3d/lib/out3_hdf.o \ $(CLAW)/clawpack/3d/lib/restart3_hdf.o HDFSOURCES = $(CLAW)/clawpack/3d/lib/out3_hdf.f \ $(CLAW)/clawpack/3d/lib/restart3_hdf.f xclaw: $(OBJECTS) $(LINK) $(LFLAGS) $(OBJECTS) $(LIBOBJECTS) $(OUTOBJECTS) -o xclaw xclawhdf: $(OBJECTS) $(LINK) $(LFLAGS) $(OBJECTS) $(LIBOBJECTS) $(HDFOBJECTS) $(HDFLIBS) \ -o xclawhdf program : $(SOURCES) $(OUTSOURCES) cat $(SOURCES) $(OUTSOURCES) > claw3program.f programhdf : $(SOURCES) $(HDFSOURCES) cat $(SOURCES) $(HDFSOURCES) > claw3program.f clean: -rm -f $(OBJECTS) xclaw xclawhdf ### DO NOT remove this line - make depends on it ###\n